Сервер блокирует вход с одинакового ip адреса

Bang! Serega

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Привет всем. Прошу помочь в решении проблемы. Сервер не принимает игроков с одинаковым ип адресом. На сервере играют два брата. Если один играет, то другой не может зайти, и наоборот. Не знаю где копать.


Сервер HLDS
AMXMODX v1.8.2-dev, MetaMod v1.21p37


[ 1] AMX Mod X RUN - amxmodx_mm_i386. v1.8.2-d ini Start ANY
[ 2] VoiceTranscoder RUN - VoiceTranscoder. v2017RC3 ini ANY ANY
[ 3] dproto_EF RUN - dproto_i386.so v0.9.548 ini Start Never
[ 4] WHBlocker RUN - whblocker_mm_i38 v1.5.692 ini Chlvl ANY
[ 5] Semiclip RUN - semiclip_mm_i386 v2.2 ini ANY ANY
[ 6] NetBufExtender RUN - nbex.so v1.0 ini ANY Never
[ 7] FullupdatePatch RUN - fullupd_patch_mm v1.2 ini Start Never
[ 8] VTC AMXX API RUN - VtcApi_amxx_i386 v2017 RC pl1 ANY ANY
[ 9] Fun RUN - fun_amxx_i386.so v1.8.2 pl1 ANY ANY
[10] CStrike RUN - cstrike_amxx_i38 v1.8.2 pl1 ANY ANY
[11] CSX RUN - csx_amxx_i386.so v1.8.2 pl1 ANY ANY
[12] okapi RUN - okapi_amxx_i386. v1.0 pl1 ANY ANY
[13] Engine RUN - engine_amxx_i386 v1.8.2 pl1 ANY ANY
[14] FakeMeta RUN - fakemeta_amxx_i3 v1.8.2 pl1 ANY ANY
[15] MySQL RUN - mysql_amxx_i386. v1.8.2 pl1 ANY ANY
[16] Orpheu RUN - orpheu_amxx_i386 v2.5.1 pl1 ANY ANY
[17] Ham Sandwich RUN - hamsandwich_amxx v1.8.2 pl1 ANY ANY

[ 1] [182] AMXBans RBS 18.10.13 SKAJIbnEJIb & La amxbans_rbs.amx running
[ 2] opengl detector 0.9ob kanagava opengl32_b_09ob running
[ 3] GameCMS_API 5.3.5 zhorzh78 gamecms_api_5.3 running
[ 4] [182] Ultimate Weapons 19.11.29 SKAJIbnEJIb ultimate_weapon running
[ 5] [182] Replace Weapons 19.12.09 SKAJIbnEJIb replace_weapons running
[ 6] [182] Ultimate Models 19.09.20 SKAJIbnEJIb ultimate_models running
[ 7] ARU: Chat Access 1.0 Leo_[BH] aru_chat_access running
[ 8] Aliases checker 0.8 kanagava alias_detector. running
[ 9] AIM detector 0.7.4e kanagava aim_detector.am running
[ 10] SH_detector 2.5.2e kanagava sh_check.amxx running
[ 11] [182] VIP RBS 19.09.04BE SKAJIbnEJIb vip_rbs.amxx running
[ 12] [182] Ultimate Gag 19.02.05BE SKAJIbnEJIb ultimate_gag.am running
[ 13] [VTC][182] Ultimate Ga 18.12.22 SKAJIbnEJIb ultimate_gag_vt running
[ 14] [182] Army Ranks Ultim 18.05.15 SKAJIbnEJIb army_ranks_ulti running
14:28:25 [ 15] [182] Chat RBS 19.02.22 SKAJIbnEJIb chat_rbs.amxx running
[ 16] Stats Configuration 18.05.15 SKAJIbnEJIb & AM statscfg_rbs.am running
[ 17] [182] StatsX RBS 18.03.24 SKAJIbnEJIb & AM statsx_rbs.amxx running
[ 18] [182] CsStats MySQL 18.08.09 SKAJIbnEJIb csstats_mysql.a running
[ 19] [182] Ultimate Flags 18.12.16 SKAJIbnEJIb ultimate_flags. running
[ 20] [182] Snipers RBS 19.11.29 SKAJIbnEJIb snipers_rbs.amx running
[ 21] Yet Another SpamGuard 1.2 AndrewZ/voed yet_another_spa running
[ 22] Admin Commands 1.8.2 AMXX Dev Team admincmd.amxx running
[ 23] Menus Front-End 1.8.2 AMXX Dev Team menufront.amxx running
[ 24] Commands Menu 1.8.2 AMXX Dev Team cmdmenu.amxx running
[ 25] Players Menu 1.8.2 AMXX Dev Team plmenu.amxx running
[ 26] Maps Menu 1.8.2 AMXX Dev Team mapsmenu.amxx running
[ 27] Plugin Menu 1.8.2 AMXX Dev Team pluginmenu.amxx running
[ 28] Restrict Weapons 1.8.2 AMXX Dev Team restmenu.amxx running
[ 29] Admin Chat 1.8.2 AMXX Dev Team adminchat.amxx running
14:28:25 [ 30] Info. Messages 1.8.2 AMXX Dev Team imessage.amxx running
[ 31] Admin Votes 1.8.2 AMXX Dev Team adminvote.amxx running
[ 32] Map Manager 2.5.61 Mistrick mapmanager_time running
[ 33] Pause Plugins 1.8.2 AMXX Dev Team pausecfg.amxx running
[ 34] CS Misc. Stats 1.8.2 AMXX Dev Team miscstats.amxx running
[ 35] CS Stats Logging 1.8.2 AMXX Dev Team stats_logging.a running
[ 36] Advanced Spam Nick Cha 0.2 Fullserver advanced_spam_n running
[ 37] Fix AutoBuy Bug 1.5 PomanoB / UFPS.T autobuyfix.amxx running
[ 38] Advert Messages 1.2 neygomon adverts.amxx running
[ 39] Admin Check 1.51 OneEyed admin_check.amx running
[ 40] [CS] Player Models API 1.2 WiLS cs_player_model running
[ 41] Reset Score 1.0 Silenttt resetscore.amxx running
[ 42] Map Spawns Editor 1.0.16 iG_os map_spawns_edit running
[ 43] Afk Control 0.5.1 neygomon afk_control.amx running
[ 44] Motd 1 TheNega motd_help.amxx running
14:28:25 [ 45] Auto recording demo 2.0 IzI | Bonaqua (R amx_autodemorec running
[ 46] Bullet Damage 1.2 f117bomb|Er0p4uk bullet_damage.a running
[ 47] Join_Music 1.0 DEN67 welcome_music.a running
[ 48] Parachute 2.0 Leo_[BH] parachute.amxx running
[ 49] Admin Spectator ESP 1.3 KoST admin_spec_esp. running
[ 50] JOIN IP NEW 2.0 patr1g/kp_uparro join_ip_new.amx running
[ 51] Descriptive 'Fire in t 0.1 VEN descriptive_fir running
[ 52] Automatic knife duel 0.3 JGHG automatic_knife running
[ 53] Admin Free Look 2.0 Jim admin_freelook. running
[ 54] Bomb HUD Timer 0.2 Twe3k Bomb_HuD.amxx running
[ 55] HLDS Weapon FIX 1.1 [WPMG]PRoSToTeM@ hlds_weapon_fix running
[ 56] Block Pickup Gold 0.1 Vaqtincha Block.amxx running
[ 57] CSNadeDrops 0.14 Avalanche csnadedrops.amx running
[ 58] [182] Screen Player 19.02.22 SKAJIbnEJIb screen_player.a running
[ 59] Kills Counter 0.3 serfreeman1337 kills_counter.a running
59 plugins, 59 running
 
Решение
Проделав разные манипуляции с сервером, отключением модулей и плагинов, амхмода, ничего не изменилось, проблема осталась.
Появилась другая мысль, что это может быть связано с хостигом, может у ник защита какая то стоит, которая блокирует вход с одинаковых ип адресов одновременно(типа от Ддоса).
Взял на выбор два первых попавшихся сервера, с такой же локацией как и у меня, на том же хосте, результат такой же как и у меня, на сервер не коннектит.
Считаю вопрос нужно закрывать.
Спасибо всем кто старался помочь.
в рехлдс помню есть настройка, кол-во игроков с одного айпи. В хлдс не знаю, какой то модуль наверное отвечает
а Dproto не может блокировать?

# ========================================================
# DPROTO CONFIGURATION
# ========================================================

#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#


# ========================================================
# AUTHID MANAGEMENT
# ========================================================

# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666

# Use these options to set authid's for clients

# for HLTV (default is HLTV [7])
cid_HLTV = 7

# for p.47 clients that do not support unique id generation (default is VALVE_ by IP [4])
cid_NoSteam47 = 4

# for p.48 clients that do not support unique id generation (default is VALVE_ by IP [4])
cid_NoSteam48 = 4

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 9

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1

# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1

# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 1

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3

# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1

# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this only if you have sXeI server installed!
EnableSXEIdGeneration = 0

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1

# SteamEmuCompatMode (0 / 1)
# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option.
# Affects only Old RevEmu and SteamEmu emulators.
SteamEmuCompatMode = 1

# OldEstCompatMode (0 / 1)
# Enables/Disables fix for steamids generated by eST in 0.3.1 version.
# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.
OldEstCompatMode = 0

# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt =

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;

# SC2009_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;

# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 0;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;

# AVSMP_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP clients (Cracked steam)
AVSMP_Prefix1 = 0;

# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 0;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;

# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;


# Note that banid will use steamid WITHOUT any prefixes!


# ========================================================
# ATTACKS SUPRESSION
# ========================================================

# FakePlayers_AntiReconnect (0/1)
# Enables detection of fakeplayers that reconnects quickly (every < 10 seconds)
# before fake players checks have completed.
# Default is 1 (ON).
FakePlayers_AntiReconnect = 1

# FakePlayers_BanTime (minutes)
# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable
# Default is 120 minutes.
# Use 0 for permanent ban.
# Use negative vaules to disable ban (fake players will only be kicked).
FakePlayers_BanTime = -1

# Exploits_CheckDownloads (0/1)
# Enable checking of requested download files against precached resources.
# Default is 1 (ON).
Exploits_CheckDownloads = 1

# Exploits_DisableUploads (0/1)
# Disable file uploads (not customizations) to the server.
# Default is 1 (ON).
Exploits_DisableUploads = 1


# ========================================================
# OTHER STUFF
# ========================================================

# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2

# ThreatsLoggingMode (0/1)
# Enable logging of threats details.
# Default is 0 (OFF).
ThreatsLoggingMode = 0

# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
# For p.47 Based: Server will not connect to auth servers.
# For All: Server will not call authorization functions.
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0

# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode (Old Style sent first)
# Default is 0 (Source Engine).
ServerInfoAnswerType = 2

# Game_Name (string)
# Sets game name displayed for clients
# If Game_Name is empty, native game name will be used
Game_Name = [Army Ranks]

# Enables fix for proper player id displaying on HLStats server monitoring
# Enable this only if you have HLStats
HLStatsPlayerIdFix = 0

# Enables spreading of user setinfo topcolor and bottomcolor settings.
# Disable this if mod doesn't support coloring of player models.
SpreadUserInfoColors = 1

# ExportVersion (0/1)
# Enables/Disables exporting of dp_version cvar
# 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)
# 0 = dp_version cvar will not be exported to server rules.
ExportVersion = 1

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1
 
Ничего не пишет.
Попытка соединения 1, попытка соединения 2, попытка соединения 3,не удалось соединится с сервером.
Я все плагины отключал, не помогло.
Отключал все модули, кроме dproto, тоже не помогло.
 
@Beng! Serega, что за хостинг?
Сообщение автоматически объединено:


и амхмод тоже отключали?
Хост cshost.com.ua (не реклама)
амхмод и dproto не отключал.
Техподдержка сказала искать проблему в dproto. Но я в dproto ничего не понимаю, какие переменные отвечают за какие работы.
 
@Beng! Serega, а вот почему вам не взять прям сейчас, ударить горем об землю, и не перейти на ReHLDS (у меня тоже cshost) помогу если надо будет, не вижу просто причин чтобы оставаться на хлдс... Хотя Орфей, без него не работает плагин1 ( когда на G выбрасываешь бомбу, она ставится сама, классный плагин)
 
Проделав разные манипуляции с сервером, отключением модулей и плагинов, амхмода, ничего не изменилось, проблема осталась.
Появилась другая мысль, что это может быть связано с хостигом, может у ник защита какая то стоит, которая блокирует вход с одинаковых ип адресов одновременно(типа от Ддоса).
Взял на выбор два первых попавшихся сервера, с такой же локацией как и у меня, на том же хосте, результат такой же как и у меня, на сервер не коннектит.
Считаю вопрос нужно закрывать.
Спасибо всем кто старался помочь.
 

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